热 点 新 闻
Highlights
社 会 活 动
Social Activities
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2026 |
应邀赴China Joy 2026做专题报告,分享教学创新经验。 Invited to give a featured talk at China Joy 2026 on innovative teaching practices. |
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2026 |
应邀担任2026开拓芯游戏创享节大赛评委。 Aaron Leo was invited to serve as a judge for the competition of CGF 2026. |
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2025 |
应邀担任2025 Unity中国开发挑战赛评委,参加颁奖典礼并担任“高校新星奖”颁奖嘉宾 。 Invited to serve as a judge for the 2025 Unity China Developer Competition, and attended the awards ceremony as an award presenter for the “University Rising Star Award”. |
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2025 |
应邀担任48小时公益游戏开发挑战赛(G4G Gamejam)评委。 Invited to serve as a judge for Game For Good Jam competition. |
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2025 |
应邀赴中国游戏开发教育大会作专题发言并参与圆桌论坛。 Invited to attend the China Game Development Education Conference to deliver a speech and participate in the round-table forum. |
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2025 |
应邀担任2025开拓芯游戏创享节大赛评委。 Aaron Leo was invited to serve as a judge for the competition of CGF 2025. |
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2023 |
担任TapTap年度游戏大赏“游戏向善”奖项评委。 Served as a judge for the Games for Good Award at the TapTap Annual Game Festival. |
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2023 |
担任第十届“游戏行业金口奖”特邀嘉宾评委。 Served as a special guest judge for the 10th Jinkou Award of the Game Industry. |
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2023 |
参加“首届全国艺术类虚拟仿真实验教学论坛”,并做主题演讲。 Participated in the First National Forum on Virtual Experiments for Art Education and made a presentation. |
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2023 |
与Unity中国及同济设计院组织“数字赋能·文旅中国学术研讨会”,并参与专题发言与圆桌论坛。 Organized with Unity China and TJAD and participated in the Digital Tourism Seminar and spoke at the round-table forum. |
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2023 |
参加2023年度“中国游戏产业年会”,并主持圆桌论坛。 Participated in the 2023's China Game Industry Annual Conference and hosted the round-table discussion. |
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2023 |
参与2023年度HTC峰会,并做主题演讲。 Participated in the 2023 HTC Summit Conference and made a presentation. |
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2023 |
参加Unity Open Day上海站技术专场,并做主题演讲。 Participated in the special technical seminar of the Unity Open Day in Shanghai and made a presentation. |
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2023 |
参加“第四届中国计算机教育大会”,并做主题演讲。 Participated in the 4th Computer Education Conference of China and made a presentation. |
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2023 |
作品《DIVE2022》参展于“首届上海数字艺术国际博览会”。 The work DIVE2022 was exhibited in the First Shanghai Digital Art International Exhibition. |
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2020 |
担任布鲁奈尔大学特邀演讲嘉宾。 Served as guest speaker at Brunel University. |
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2018 |
担任首届大学生创意节评委。 Served as a judge for the 1st Creativity Festival for University Students. |
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2015 |
作品《千人千面》参展于“上海国际科学与艺术展”。 The work A Thousand Faces was exhibited in Shanghai International Science and Art Exhibition. |
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2025 |
实验室作品参加Unite大会展览。 Students' works from the DAElab were exhibited at the Unite Conference. |
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2023 |
参加2023年“中国行为地理学术年会”,并做主题演讲。 Participated in the 2023 China Behavioral Geography Conference, and made a presentation. |
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2023 |
参加上海科技大学第三届“创意与设计学术论坛”,并做主题演讲。 Participated in the 3rd Creativity and Design Forum of Shanghai University of Science and Technology and made a presentation. |
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2023 |
参加中国游戏产业研究院社会价值研究中心年度论坛。 Participated in the annual forum of the Social Value Research Center of the China Game Industry Research Institute. |
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2012~2014 |
担任全国职业院校技能大赛“动漫设计”专家组成员、裁判员。 Served as a judge and a member of the expert group of Animation Section of the National Skills Competition for Vocational and Technical Universities. |
媒 体 报 道
Media Report
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2026 |
"学习强国"毕业季专题片介绍数字动画与数字娱乐实验室以及灵境实验室 The graduation season special feature on the Xuexi Qiangguo app introduces the Digital Animation and Entertainment Lab and the Lingjing XR Lab.
链接 | Link
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2025 |
发布游戏《行走江南园林·游园画境之网师园篇》并获青春上海、荔枝网等媒体报道 Published the game Walking in Jiangnan Gardens, A Pictorial Tour of the Wangshi Garden, which received coverage from public media including Youth Shanghai and Lizhi Net.
链接 | Link
链接 | Link
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链接 | Link
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2024 |
参加CGDC功能游戏与数字素养论坛,并获新华社报道 Attended the CGDC functional games and digital literacy forum and reported by Xinhua News Agency.
链接 | Link
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2024 |
实验室作品参加Unite大会展览并得到新华社报道;本人获"Unity价值专家"认证 The works from the lab were exhibited at the Unite 2024 conference and reported by Xinhua News Agency. I was awarded the Unity Valuable Professional certification.
链接 | Link
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2024 |
接受央视财经频道采访,探讨人工智能如何助力游戏开发 Interviewed by CCTV2, talking about how AI may help game development.
链接 | Link
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2023 |
接受"游戏艺术家"年终采访,与业界专家一起点评游戏作品 Accepted the end-of-the-year interview by Game Artist, commenting games with industry experts.
链接 | Link
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2023 |
《专业设计5》课程获Unity官方报道 The course Design Studio 5 was officially introduced by Unity.
链接 | Link
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2023 |
获Unity官方提名为"Unity价值专家" Nominated by Unity as a UVP (Unity Valuable Professional).
链接 | Link
链接 | Link
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2023 |
接受"游戏艺术家"专访,分享游戏教育相关观点与经验,并由腾讯互娱转载 Interviewed by Game Artist, sharing opinions and experience of game design education, and was republished by Tencent Interactive Entertainment.
链接 | Link
链接 | Link
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2023 |
《设计技术3:数字游戏设计与开发》课程获同济官网及人民网专题报道 Design Technology 3: Design and development of Digital Games was reported by Tongji University and People's Daily Online.
链接 | Link
链接 | Link
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2022 |
接受解放日报采访,探讨游戏行业未来发展 Interviewed by Jiefang Daily, discussing about the future of the game industry.
链接 | Link
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2022 |
同济设创元宇宙毕展获澎湃新闻专题报道 The virtual exhibition for TJDI graduation show was reported by The Paper (a.k.a. Pengpai News).
链接 | Link
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2022 |
教学成果集锦获Unity官方视频号及B站账号发布。 A video collection of teaching outcomes was published by the official Wechat and Bilibili accounts of Unity.
链接 | Link
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2022 |
同济设创游戏人才培养模式获"游戏日报"专题报道 The educational pattern of game design talents in TJDI was reported by Game Daily.
链接 | Link
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2022 |
同济设创元宇宙毕展获Unity官方专题报道 The virtual exhibition for TJDI graduation show was reported by the official platform of Unity.
链接 | Link
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2022 |
参加上海市青浦区人民政府委托东方网安排的专访节目 Participated in the special interview program arranged by Easy Days commissioned by the People's Government of Qingpu District, Shanghai.
链接 | Link
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2018 |
参加全国大艺展并获央视采访报道 Participated in the 5th national exhibition of art workshops from universities and was interviewed and reported by CCTV.
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近期文章
- 游园画境之寄畅园篇 · Roaming the Ji Chang Garden (2026)
- 2026届毕设游戏作品合集 · A Collection of Games as Graduation Projects (2026)
- 学生作品参加中国国际数码互动娱乐展览会 · Students’ Works Exhibited at ChinaJoy (2026)
- 三维动画作品合集 · A Collection of 3D Animation (2026)
- 学生作品参加2026开拓芯游戏创享节 · Students’ Works Exhibited at CGF (2026)
- “数字游戏设计与开发课程”获全国教创赛二等奖 · The Course Game Design and Development Won the 2nd Prize of National TIC (2026)
- 咫尺之间宇宙无限:天文科普游戏设计 (2) · Game Design for the Popularization of Astronomical Knowledge Part 2 (2026)
- 咫尺之间宇宙无限:天文科普游戏设计 (1) · Game Design for the Popularization of Astronomical Knowledge Part 1 (2026)
- 数字雕刻与模型制作作品合集 · A Collection of Digital Sculpting and Model Making Works (2026)
- 三维静帧作品合集 · A Collection of 3D Artworks (2026)
- 《游园画境·网师园》发布 · Garden Tour in Painting: The Wang Shi Garden Published (2025)
- 公益游戏开发挑战赛 · Game For Good Jam (2025)
- 赴中国游戏开发教育大会作专题发言并参与圆桌论坛 · Students’ Works Exhibited at CGF (2025)
- 学生作品参加开拓芯游戏创享节 · Students’ Works Exhibited at CGF (2025)
- 游园画境之网师园篇 · Roaming the Wang Shi Garden (2025)
- 数字动画与数字娱乐实验室作品参展Unite/2025大会 · Works from the Digital Animation and Entertainment Lab Exhibited at the Unite/2025 Conference (2025)
- 2025届毕设游戏作品合集 · A Collection of Games as Graduation Projects (2025)
- 三维动画作品合集 · A Collection of 3D Animation (2025)
- 名胜古迹的跨时空对话 (3) · A Timeless Dialogue with Scenic Spots and Historical Sites Part 3 (2025)
- 名胜古迹的跨时空对话 (2) · A Timeless Dialogue with Scenic Spots and Historical Sites Part 2 (2025)
















































