
名胜古迹的跨时空对话 (3)
A Timeless Dialogue with Scenic Spots and Historical Sites Part 3
(2025)
2024年秋季学期本人与王萌老师任教的《设计技术3》课程与腾讯互娱社会价值研究中心合作完成教学,通过这门课程同学们掌握了数字游戏设计与开发的基本原理与核心技能,以腾讯互娱提供的“名胜古迹的跨时空对话”为题进行功能性游戏的设计,并基于Unity引擎完成了游戏原型的开发,以下为最终成果,敬请观赏:
In the Autumn semester of 2024, the Design Technology 3 was taught by me and Prof. Meng Wang in collaboration with the Social Value Research Institute of Tencent Interactive Entertainment. In this course, the students learned the fundamental principles and essential skills for digital game design and development. They designed serious games based on the creative direction offered by the Tencent, namely “A Timeless Dialogue with Scenic Spots and Historical Sites”, and developed game prototypes with the Unity engine.
▲ 成果集锦 · a collection of learning outcomes
13. 潮声 · The Sound of the Tide
作者:韩金一 杭嘉阳 陈韵欣 游聪颖 刘一婷 潘翎洁
《潮声》着眼于闽南地区妈祖信仰、渔村文化与与农村妇女集体自杀现象。它关于誓言与友谊、历史与悲剧、选择与希望。我们在海风中静待你的来临。《潮声》提供特性能力不同的双主控角色,使用多线程结局,玩家游玩过程中的不同选择通往各异道路。玩家重复轮回的主要目的为收集民俗文化以丰富图鉴、建立与村民与神明的联系。玩家会综合村民、神明与民俗物品提供的信息解开多重解密关卡,达到前往下一次轮回的条件,逐步解开惠安女悲剧命运的原因。
Authors: Jinyi Han, Jiayang Hang, Yunxin Chen, Congying You, Yiting Liu, Lingjie Pan
The Sound of the Tide focuses on the Mazu belief in the Minnan region, the culture of fishing villages, and the phenomenon of collective suicides among rural women. It is a story about oaths and friendship, history and tragedy, choices and hope. We wait for your arrival in the sea breeze. The Sound of the Tide offers dual protagonist characters with unique abilities, using a multi-threaded ending system. The different choices players make throughout the game lead to various paths. The main goal of the player’s repeated cycles is to collect folklore to enrich the encyclopedia and establish connections with the villagers and deities. Players will use the information provided by villagers, deities, and folkloric items to solve multiple puzzles, unlocking the conditions to progress to the next cycle, gradually uncovering the tragic fate of the Hui’an women.
▲ 《潮声》游戏截图 · Screenshots from The Sound of the Tide
▲ 《潮声》宣传影片 · Introductory Video of The Sound of the Tide
▲ 《潮声》理念阐述视频 · Concept Explanation Video of The Sound of the Tide
14. 一路顺风 · A Trip to Heaven
作者:李瑟 徐静仪 丽莎 王聆宇 崔曦云 林秀燕
《一路顺风》致力于为玩家带来心灵治愈与文化探索的游戏世界,主角“念真”的故事在此呈现。念真是繁华大都市中的一名平凡打工人,每日奔波于车水马龙之间,被快节奏的生活裹挟着前行。家庭和职场带来的压力,如同大山压在她的肩头。终于,在内心的压抑下,念真做出了一个大胆的决定——辞职去旅行。她渴望在广袤无垠的天地间寻得一处能安放心灵的归宿,于是她背上行囊,踏上了漫长的旅途。念真在世界的屋脊——拉萨,这片神圣的土地上遇到了各种各样的人。随着和他们的交谈,念真逐渐了解到人们背后的故事,以及这片土地上的圣殿,布达拉宫,与他们之间的连结。同时她也会逐渐探寻到自己内心的答案,这里也将成为她旅途的终点。
Authors: Se Li, Jingyi Xu, Lisa, Lingyu Wang, Xiyun Cui, Xiuyan Lin
A Trip to Heaven is dedicated to bringing players a game world of spiritual healing and cultural exploration, presenting the story of the protagonist, “Nian Zhen.” Nian Zhen is an ordinary worker in a bustling metropolis, caught in the hustle and bustle of daily life, swept along by the fast-paced rhythm of the city. The pressures from family and work weigh heavily on her, like a mountain on her shoulders. Finally, under the strain of inner suppression, Nian Zhen makes a bold decision—she resigns from her job and sets off on a journey. She longs to find a place where her soul can find peace in the vastness of the world. With her backpack in tow, she embarks on a long journey.
In Lhasa, the roof of the world, on this sacred land, Nian Zhen meets a variety of people. Through conversations with them, she gradually learns the stories behind these individuals and the connection between them and the holy land’s temple, the Potala Palace. At the same time, she begins to explore the answers within her own heart, and this place will become the final destination of her journey.
▲ 《一路顺风》游戏截图 · Screenshots from A Trip to Heaven
▲ 《一路顺风》宣传影片 · Introductory Video of A Trip to Heaven
▲ 《一路顺风》理念阐述视频 · Concept Explanation Video of A Trip to Heaven
15. Fimbulvetr
作者:王晟歆叶
《Fimbulvetr》是一款以末日冰雪世界为背景的游戏。游戏设定在全球经历毁灭性灾难、气温骤降后的近未来,皑皑白雪覆盖了整个星球,曾经的文明辉煌不复存在,人类大多已在末日中灭绝。在末日危机之下,人类为求生存大力研发,成功解锁了“氦能”这一关键科技。它具有超强的供能特性,能够为各类机械源源不断地提供动力。虽最终未能改变人类整体覆灭的结局,却为主角提供了前进的能源。
Authors: Shengxinye Wang
Fimbulvetr is a game set in a post-apocalyptic snow-covered world. The game takes place in the near future, after a devastating global catastrophe and a sudden drop in temperatures. The entire planet is now blanketed in snow, and the once-great civilizations are no more. Most of humanity has been wiped out in the apocalypse. In the face of this crisis, humanity developed a key technology, Helium Energy, in order to survive. This technology has exceptional energy supply properties, capable of providing continuous power to various machines. Although it ultimately couldn’t prevent humanity’s complete extinction, it provides the protagonist with the energy needed to move forward.
▲ 《Fimbulvetr》游戏截图 · Screenshots from Fimbulvetr
▲ 《Fimbulvetr》宣传影片 · Introductory Video of Fimbulvetr
▲ 《Fimbulvetr》理念阐述视频 · Concept Explanation Video of Fimbulvetr
16. 天咫 · The Mirror Hanging High
作者:黄婉钧 李晨璞 朱振鑫 黄启盛
《天咫》是一款以莫高窟为文化背景的2D动作冒险游戏。游戏的故事发生在以晚唐时期为背景的莫高窟内。玩家所扮演的莫高窟工匠的女儿,在深夜前往莫高窟寻找迟迟未归的父亲途中,意外获得神秘的“九层莲台”。从而在探索异变的莫高窟过程中,逐步解锁“九层莲台”的能力,继而探寻莫高窟异变和父亲失踪背后的真相。
Authors: Wanjun Huang, Chenpu Li, Zhenxin Zhu, Qisheng Huang
Heavenly Measure is a 2D action-adventure game set against the cultural backdrop of the Mogao Caves. The story takes place within the Mogao Caves during the late Tang Dynasty. Players take on the role of the daughter of a craftsman at the Mogao Caves. One night, while searching for her father, who has been missing for a long time, she unexpectedly acquires the mysterious “Nine-Tiered Lotus Platform.” As she explores the altered Mogao Caves, she gradually unlocks the powers of the “Nine-Tiered Lotus Platform” and uncovers the truth behind the strange events at the caves and her father’s disappearance.
▲ 《天咫》游戏截图 · Screenshots from Heavenly Measure
▲ 《天咫》宣传影片 · Introductory Video of Heavenly Measure
▲ 《天咫》理念阐述视频 · Concept Explanation Video of Heavenly Measure
17. 玄空阁 · Xuankong Pavilion
作者:沈楠 陈虹宇
《玄空阁》是一款以山西悬空寺为原型的2D剧情向RPG解谜游戏。玩家扮演1978年前往悬空寺参与文物修复工作的大学生温自行,在意外捡到来自1927年的神秘手记后经历了一系列灵异事件,在时空交织中逐渐揭开了一段尘封往事。
Authors: Nan Shen, Hongyu Chen
Xuankong Pavilion is a 2D narrative-driven RPG puzzle game inspired by the Hanging Temple in Shanxi. Players take on the role of Wen Zixing, a university student who traveled to the Hanging Temple in 1978 to participate in artifact restoration. After accidentally finding a mysterious journal from 1927, he experiences a series of paranormal events. Through the intertwining of time and space, he gradually uncovers a long-buried past.
▲ 《玄空阁》游戏截图 · Screenshots from Xuankong Pavilion
▲ 《玄空阁》宣传影片 · Introductory Video of Xuankong Pavilion
▲ 《玄空阁》理念阐述视频 · Concept Explanation Video of Xuankong Pavilion
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最近更新 · Updates
- 名胜古迹与游戏设计 (3) · A Timeless Dialogue with Scenic Spots and Historical Sites Part 3 (2025)
- 名胜古迹与游戏设计 (2) · A Timeless Dialogue with Scenic Spots and Historical Sites Part 2 (2025)
- 名胜古迹与游戏设计 (1) · A Timeless Dialogue with Scenic Spots and Historical Sites Part 1 (2025)
- 数字雕刻与模型制作作品合集 · A Collection of Digital Sculpting and Model Making (2025)
- 三维静帧作品合集 · A Collection of 3D Artworks (2025)