Prototype of a 4D Car Racing Game


  This was the prototype of a 4D racing game.  Players may enjoy driving on bumpy mountain roads wearing stereoscopic glasses.  The motion chair would respond quickly and accurately to the players’ operation.  The basis of the interactive 4D system, including the integration of hardware and the functions of geometric correction and edge blending, was built by me, while this game itself was designed and developed by graduate student Wujun Yi in my course.


  The following is an introductory video of the 4D racing game, please enjoy.